
Rendering
Chair
Greg Larson
Silicon Graphics, Inc.
Efficient Simulation of Light Transport in Scenes With
Participating Media Using Photon Maps
Henrik Wann Jensen
Per H. Christensen
Mental Images
Fast Calculation of Soft Shadow Textures Using Convolution
Cyril Soler
Francois Sillion
iMAGIS - GRAVIR/IMAG
Interactive Reflections on Curved Objects
Eyal Ofek
Ari Rappoport
The Hebrew University

Non-Distorted Texture Mapping for Sheared Triangulated Meshes
Bruno Levy
Jean-Laurent Mallet
GOCAD