|The SIGGRAPH 2003 Courses
Committee invites you to participate in the 30th International Conference
on Computer Graphics & Interactive Techniques by proposing a course
or a tutorial.
The committee seeks a wide range of exemplary offerings of all levels,
and especially those with creative and visionary applications. We
encourage technically oriented organizers to demonstrate the creative
applications of their subject, so the creative-arts community can
learn about new tools and techniques that are not yet widely available.
Likewise, we encourage arts-oriented organizers to demonstrate the
technical aspects of their subjects, for the benefit of the technical
All areas pertinent to the digital sciences and arts are of interest.
Examples of subject areas include virtual worlds, augmented reality,
multi-sensory applications, art and perception, interface design,
Web graphics, robotics, physical computing, digital cinema and projection,
wireless applications, real-time gaming and interactivity, streaming
media, online and offline animation, 3D modeling, mathematics, scientific
visualization, digital production, API, parallel processing, and hardware.
If you'd like to build technical and creative bridges across our community,
we hope you'll submit an outstanding course proposal for SIGGRAPH
SIGGRAPH 2003 Courses Chair