
Seminal Graphics
Pioneering Efforts That Shaped The Field
Edited by Rosalee Wolfe
A juried collection of fortyeight of the most important papers in
the computer graphics field, including many older documents difficult
to find elsewhere.
Perfectbound, 445pp.
ISBN 158113052X
ACM Order Number 435985
Available from ACM Member Services by electronic mail at orders@acm.org,
by telephone at 18003426626 (USA and Canada) or 12126260500 (worldwide),
or through the ACM
estore.

Table of Contents
Visibility

Be Vision, a Package of IBM 7090 FORTRAN Programs to
Drive Views of Combinations of Plane and Quadric Surfaces
R. Weiss

The Notion of Quantitative Invisibility and the Machine
Rendering of Solids
A. Appel

A Solution to the Hidden Surface Problem
M. Newell, R. Newell and T. Sancha

Computer Display of Curved Surfaces
E. Catmull

Hierarchical Geometric Models for Visible Surface Algorithms
J. Clark

Casting Curved Shadows on Curved Surfaces
L. Williams
Antialiasing
 The Antialiasing Problem in ComputerGenerated Shaded Images
F. Crow
Animation
 A System for Computer Generated Movies
E. Catmull

Computer Generated Animation of Faces
F. Parke

Interactive Skeleton Techniques for Enhancing Motion
Dynamics in Key Frame Animation
N. Burtnyk and M. Wein

Computational Modeling for the Computer Animation of
Legged Figures
M. Girard and A. Maciejewski

Principles of Animation as Applied to 3D Character Animation
J. Lasseter

Flocks, Herds, and Schools: A Distributed Behavior Model
C. Reynolds
Architecture

On the Design of Display Processors
T. Myer and I. Sutherland

A HeadMounted ThreeDimensional Display
I. Sutherland

Scanned Display of Computer Graphics
M. Noll

Distributing A Visible Surface Algorithm Over Multiple
Processors
H. Fuchs

A RandomAccess Video Frame Buffer
J. Kajiya, I. Sutherland and E. Cheadle

The Geometry Engine: A VLSI Geometry System for Graphics
J. Clark
Shading
 Continuous Shading of Curved Surfaces
H. Gouraud

Illumination for Computer Generated Pictures
B. Phong

Models of Light Reflection for Computer Synthesized Pictures
J. Blinn

An Improved Illumination Model for Shaded Display
T. Whitted

Shade Trees
R. Cook

Modeling the Interaction of Light Between Diffuse Surfaces
C. Goral, K. Torrence, D. Greenberg and B. Battaile

An Image Synthesizer
K. Perlin

The Rendering Equation
J. Kajiya

Ray Tracing JELLO(tm) Brand Gelatin
P. Heckbert

A Progressive Refinement Approach to Fast Radiosity Image
Generation
M. Cohen, S. Chen, J. Wallace and D. Greenberg
Modeling

Recursively Generated Bspline Surfaces on Arbitrary
Topological Meshes
E. Catmull and J. Clark

Computer Rendering of Stochastic Models
A. Fournier, D. Fussell and L. Carpenter

Particle Systems: A Technique for Modeling a Class of
Fuzzy Objects
W. Reeves

Global and Local Deformations of Solid Primitives
A. Barr
Rendering from Samples

Color Image Quantization for Frame Buffer Display
P. Heckbert

Marching Cubes: A High Resolution 3D Surface Construction
Algorithm
W. Lorensen and H. Cline

Compositing Digital Images
T. Porter and T. Duff

Volume Rendering
R. Drebin, L. Carpenter and P. Hanrahan

FeatureBased Image Metamorphosis
T. Beier and S. Neely

View Interpolation for Image Synthesis
S. Chen and L. Williams
Foundations

