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Seminal Graphics
Pioneering Efforts That Shaped The Field
Edited by Rosalee Wolfe
A juried collection of forty-eight of the most important papers in
the computer graphics field, including many older documents difficult
to find elsewhere.
Perfect-bound, 445pp.
ISBN 1-58113-052-X
ACM Order Number 435985
Available from ACM Member Services by electronic mail at orders@acm.org,
by telephone at 1-800-342-6626 (USA and Canada) or 1-212-626-0500 (world-wide),
or through the ACM
e-store.
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Table of Contents
Visibility
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Be Vision, a Package of IBM 7090 FORTRAN Programs to
Drive Views of Combinations of Plane and Quadric Surfaces
R. Weiss
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The Notion of Quantitative Invisibility and the Machine
Rendering of Solids
A. Appel
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A Solution to the Hidden Surface Problem
M. Newell, R. Newell and T. Sancha
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Computer Display of Curved Surfaces
E. Catmull
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Hierarchical Geometric Models for Visible Surface Algorithms
J. Clark
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Casting Curved Shadows on Curved Surfaces
L. Williams
Antialiasing
- The Antialiasing Problem in Computer-Generated Shaded Images
F. Crow
Animation
- A System for Computer Generated Movies
E. Catmull
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Computer Generated Animation of Faces
F. Parke
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Interactive Skeleton Techniques for Enhancing Motion
Dynamics in Key Frame Animation
N. Burtnyk and M. Wein
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Computational Modeling for the Computer Animation of
Legged Figures
M. Girard and A. Maciejewski
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Principles of Animation as Applied to 3D Character Animation
J. Lasseter
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Flocks, Herds, and Schools: A Distributed Behavior Model
C. Reynolds
Architecture
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On the Design of Display Processors
T. Myer and I. Sutherland
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A Head-Mounted Three-Dimensional Display
I. Sutherland
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Scanned Display of Computer Graphics
M. Noll
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Distributing A Visible Surface Algorithm Over Multiple
Processors
H. Fuchs
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A Random-Access Video Frame Buffer
J. Kajiya, I. Sutherland and E. Cheadle
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The Geometry Engine: A VLSI Geometry System for Graphics
J. Clark
Shading
- Continuous Shading of Curved Surfaces
H. Gouraud
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Illumination for Computer Generated Pictures
B. Phong
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Models of Light Reflection for Computer Synthesized Pictures
J. Blinn
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An Improved Illumination Model for Shaded Display
T. Whitted
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Shade Trees
R. Cook
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Modeling the Interaction of Light Between Diffuse Surfaces
C. Goral, K. Torrence, D. Greenberg and B. Battaile
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An Image Synthesizer
K. Perlin
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The Rendering Equation
J. Kajiya
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Ray Tracing JELL-O(tm) Brand Gelatin
P. Heckbert
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A Progressive Refinement Approach to Fast Radiosity Image
Generation
M. Cohen, S. Chen, J. Wallace and D. Greenberg
Modeling
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Recursively Generated B-spline Surfaces on Arbitrary
Topological Meshes
E. Catmull and J. Clark
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Computer Rendering of Stochastic Models
A. Fournier, D. Fussell and L. Carpenter
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Particle Systems: A Technique for Modeling a Class of
Fuzzy Objects
W. Reeves
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Global and Local Deformations of Solid Primitives
A. Barr
Rendering from Samples
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Color Image Quantization for Frame Buffer Display
P. Heckbert
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Marching Cubes: A High Resolution 3D Surface Construction
Algorithm
W. Lorensen and H. Cline
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Compositing Digital Images
T. Porter and T. Duff
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Volume Rendering
R. Drebin, L. Carpenter and P. Hanrahan
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Feature-Based Image Metamorphosis
T. Beier and S. Neely
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View Interpolation for Image Synthesis
S. Chen and L. Williams
Foundations
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